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ProAsm
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Shadow Warrior Re-texturing Project
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Topic: Shadow Warrior Re-texturing Project (Read 13928 times)
Marked
Participant
Posts: 97
Re: Shadow Warrior Re-texturing Project
«
Reply #90 on:
May 02, 2010, 07:37:57 AM »
Here is tile 0047
EDIT: Use the second texture 0047A I removed a couple of dark spots that looked repetitive when stretched in the game.
«
Last Edit: May 02, 2010, 09:04:08 AM by Marked
»
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Marked
Participant
Posts: 97
Re: Shadow Warrior Re-texturing Project
«
Reply #91 on:
May 16, 2010, 04:04:56 PM »
Here is 2797. I could not find it in the game for a final checkout but it should be fine.
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Michael-2792
Lurker
Posts: 10
Re: Shadow Warrior Re-texturing Project
«
Reply #92 on:
May 31, 2010, 03:52:49 AM »
Cliq the picture to download the image and the file with the code to add in texture.def
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Marked
Participant
Posts: 97
Re: Shadow Warrior Re-texturing Project
«
Reply #93 on:
June 01, 2010, 04:28:55 AM »
The higher resolution grass does look better in the game. But the original had a lot more bare dirt showing.
Another thing to keep in mind is when the repeating tile is spread across a large area, parts of the tile like the white-ish spots on the top center and the left and right lower borders look real repetitive. I suggest using the "clone" tool in your graphics program to fill in those spots. Or possibly find another texture with a little more bare areas to match the original.
Keep at it. I'm glad to see someone else trying to help out. It's been pretty quiet for a while.
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Michael-2792
Lurker
Posts: 10
Re: Shadow Warrior Re-texturing Project
«
Reply #94 on:
June 03, 2010, 05:41:18 AM »
And now it's better ?
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KnightKen
Lurker
Posts: 1
Re: Shadow Warrior Re-texturing Project
«
Reply #95 on:
August 16, 2010, 03:55:48 PM »
Better than never glad to see it but i know it will need monster comptuter. nice work!!!
Hope this will include lot of mods like Duke Nukem has.
Sorry for my broken english
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Marked
Participant
Posts: 97
Re: Shadow Warrior Re-texturing Project
«
Reply #96 on:
August 18, 2010, 09:08:38 AM »
Shadow Warrior does not have the fancy lighting like Duke yet. With the new textures and models it looks good now and will run on older computers. It works great on my other 6 year old computer with a 1.6ghz CPU and Geforce 4200 video card.
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supergoofy
Participant
Posts: 65
Re: Shadow Warrior Re-texturing Project
«
Reply #97 on:
August 27, 2010, 03:23:29 AM »
We need an svn repository for both swp source and hrp
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ProAsm
Moderator
Fixture
Posts: 477
Re: Shadow Warrior Re-texturing Project
«
Reply #98 on:
August 27, 2010, 05:47:53 AM »
Too much like hard work
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