I was wondering if there are any console commands in this current version to use? Other than showing a log of the initial startup.
ProAsm at
Re: SWP: in-game console
Other than cheat codes, no. What sort of commands you looking for ?
Maligned at
Basic commands, for example: binding keys, toggling autoaim on/off, changing maps etc.. without diving into the options menu.
Or a history log of items you picked up, death messages (in a Wang Bang), and incoming / outgoing text transmissions (which sometimes you miss when it fades).
ProAsm at
Keybinds, and game commands you gonna have to dive into the menu's as it pretty senseless putting them in as console commands. Just press F4 in game to get your option menus. Wangbang messages is an idea which I will make a note of ;)
Maligned at
Was just an optional bit to throw out there. :) I'm still command-line oriented, so I end up doing things in a more complex way instead of an easy access menu hehe.
Good deal, sir!
playtard at
;D
ProAsm at
Maligned said at
Was just an optional bit to throw out there. :) I'm still command-line oriented, so I end up doing things in a more complex way instead of an easy access menu hehe.
Good deal, sir!
Yeah I know where you coming from, I grew up in DOS and originally only worked in hex code, then I made my own Assembler and Debugger. In 1999 I was forced to start writing for Windows and in time DOS became a memory but I was still playing with command lines etc, but you get past it :D
TX at
It's not like there's anything stopping you from expanding the console until its capabilities resemble that of a modern game. It certainly worked in EDuke32.