JonoF's Build Engine Port (JFBuild)
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Looking for other Build game ports?
They don't exist yet because the companies who produced the original games haven't opened up the code to the public (yet).
This is my port of the Build game engine to Windows, Mac OS X, and Linux. It improves upon the original DOS version of Build in ways which remain true to original while adding modern enhancements. Many of the newest technical features of the port are thanks to the generous work of Ken Silverman, the original author of the Build engine.
Major features of this port:
- Ken Silverman's "Polymost" full 3D renderer which provides OpenGL support.
- 3D model support. Ken has also written 3D model rendering code for Polymost.
- True-colour textures support allows for improved textures in OpenGL mode to replace the normal 8-bit art from the DOS version.
Onwards to technical information and downloads.