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General Witchaven 1&2 issues...
- Guys, two problems. No music for either game and I can not remap the controls for W2. Any help is appreciated...
I've recently purchased both Witchaven games and they run okay, but I can not get them to play music.
I have an MPU-401 compatible MIDI that runs at port 330. Every other BUILD game runs fine with that info, but for some reason, the Witchaven games don't.
If it matters, the digital audio (weapons, doors, thunder and the rest) run off my Soundblaster and work just fine. Even tried running the music off Soundblaster (which I don't have to do for Duke 3D and the rest) but that didn't work either.
Anybody else have problems with lack of music in Witchaven?
Also, I can NOT reconfigure the controls in Witchaven 2. The setup.exe for Witchaven 2 runs, lets me choose my audio options and remap my controls, but when it tries to shut down, it hangs the computer and I have to restart. Restarting seems to wipeout the setup and the controls always stay the default ones.
I'm running WindowsME (I know, I know)...
HELP! - Try copying the configuration utility from the first Witchaven to the directory of WH2 and using it to set the parameters. If that fails, you can try using the bsetup.exe that came with Duke3D build to do it. As I recall, WH and WH2 still used the build setup.dat file for controls, so you might be able to skirt the issue in that manner.
- The Witchavens use the HMI sound system which should ought to support General MIDI out the MPU-401 UART. The sound setup program ought to configure that.
Jonathon - As you say: Ought to. But they don't. Still no music in either Witchaven, though I did manage to reconfigure the controls. After remapping them, I hit escape rather than letting the program terminate itself.
Now I can run Witchaven 2 for about a minute and it hangs. Funny that the sequel is less stable than the first one. At any rate I think I've screwed with the Witchaven series enough for now. I'll just set them aside until the source code issue is hammered out. Maybe then I will have mouselook and easy to reconfigure controls. (And maybe when setting the screen size as 'full' the game will still display remaining health. Another irritant about Witchaven.)
You know, it's a shame. It seems like the Witchavens could have been good games if they were developed by anybody other than Capstone.