First off, I wanted to thank you all for your hard work. Its been forever since I could play SW and I really enjoy the opportunity.
I have one question....even though Im running in 32-bit mode at highest res (1280x1024) I feel like my game (Shadow Warrior) looks nowhere near as nice as the screen shots posted on this website. Is there anything I could potentially be doing wrong that would make my game not run in OpenGL, or am I just being dumb? Is there anyway I could check to see if I was running in Open GL? My GPU is an ATI radeon mobility 9800. Thanks for any help/suggestions.
leileilol at
Re: Am I Just Retarded?
If textures look blurry (not blocky), colors look diluted, and you can aim straight up then yes you're running in polymost 32bit color
MichaelG2K at
Ok...
While this is all true, I guess what I meant is it looks nothing like the three screen shots on the dl page. IE, theres not a lot of AA (lots of jagged edges), the weapons dont look nearly that clean, textures are still pretty blurry, and I dont have any cool water or reflection effects. Am I missing something, or are those photos not an accurate representation?
ProAsm at
Whats your setup. Download the latest port here: http://www.proasm.com/files/sw/Swp39_3.zip Unzip files into your SW folder.
Download the latest Hrp here: http://www.proasm.com/swfiles/SW_HRP-07-03-07.rar Inside the archive is sw_hrp.zip Copy the zip file (do not unzip) into the SW root folder.
The first time execute SwpSetup.exe then setup your video and audio preferences and click on Save and Run Swp.
Maren at
You can force as many FSAA as you please from your video drivers. "Cool water" could mean so many different things you should make yourself more clear, and the reflection effect in SW is not hardware dependant, hence failing to see it means your sw.grp has been altered or damaged, which's not the case here because you can actually see this reflective floor effect, it's just that you haven't been to the only place in the game where it's being used ;D