Well seeing that BUILD Was released over 6 years now, and JFBuild has been out for a good time too, has anybody ever created a game (not like a crappy mod or map for SW\DN3D) but like with different sounds and things? Zombie Crisis looks good, i thought it was a dn3d mod but seeing as JFDuke is on PSP now i have myself convenced!
-good thing JFBUILD Is so portable! Homebrew would suck so bad. I Play DN3D HRP on Windows and JFDuke on PSP (even though Duke sounds like a muscular version of mickey mouse, (nothing bad\ just saying))-
leileilol at
Re: Indie JFBuild Games?
duke isn't an indie game
zombie crisis, rofl
Build isn't as portable as you think. Do you know where the Mac ports are?
0xC0DE at
leileilol said at
duke isn't an indie game
zombie crisis, rofl
Build isn't as portable as you think. Do you know where the Mac ports are?
He never said duke was an indie game, he was only talking about maps/mods for duke. And about zombie crisis, I only saw the teaser and a few screenshots, but I thought it was looking rather good :)
And why is JFBuild not as portable as he thinks ? From the official JF site :
Operating System Windows 95†/98/Me/2000/XP Linux with kernel 2.2 or newer BSD (eg. Free/Open/Net) Mac OS X 10.2 or newer Solaris 9 and 10, BeOS 5, QNX 6.2.1, and SkyOS 5 are casually supported
I can think up a few systems that could run JFBuild (like the NDS) with a few changes.
I know that the macOS port of SW is taking alot of time, but as far as I know that's rather due personal life things instead of JFbuild not being portable enough.
leileilol at
isn't there an endian bug with the slopes on mac
JonoF at
leileilol said at
isn't there an endian bug with the slopes on mac
No, because on PPCs or SPARCs the C implementation of the rendering code is used which isn't influenced by endianness.
Jonathon
Speewave at
just wondering...
i might try making some games in build. It's looking cooler since DN3D... *baby's first FPS haha* (seriously i was like 3 when we bought it, my brother played more, i played sometimes w/o Adult Mode back then when Pentium Pro's were like the Core 2 Quads of the mid 90's :) , we only had SNES untill PS2 came --)
Ñuño Martínez at
Speewave said at
Well seeing that BUILD Was released over 6 years now, and JFBuild has been out for a good time too, has anybody ever created a game but like with different sounds and things?
I know people are using eDuke32 to create new games. Note that eDuke32 is a Build based game engine, not an actual game, since it allows to create games very different than the original Duke Nukem 3D and NAM-Napalm/WWII-GI ones (eDuke32 is based on eDuke wich is based on WWII-GI wich is based on Duke Nukem 3D).