I tried to play a Duke3d TC named BDP (stands for Big Duke Project): The Gate, using JFDuke3d. It played fine, however 2 SP maps made the port crash to desktop without explanation. All I noticed was that the maps loaded fine, I could play, but once I got to a particular spot (the same always), it crashed. These 2 spots have something in common: going to them you either look out into a VAST area of outer space or you get teleported into a VAST area of outer space. Could the size of it be a problem?
When I played BDP: The Gate in DOS none of this happened.
Roma Loom at
I have the same crush on two Devastator's maps: "Arctic Dawn" and ... damn... I forgot. "Arctic Dawn" starts in a room and when You open the door (the outdoor space is vast enough) - crush happens. Dos version works w/o any problems and EDuke 2.0 too.