i can't get the 3D models to work in jfduke3d (and yes I'm in polymost 32bit with opengl inabeld) and jfduke3d will not inabale them
(HOW DO I GET THEM TO WORK)
even the PIGCOP model that comes with jfduke3d dose not work
:evil: :evil: :evil:
BodomAfterMidnight at
1. Make sure your model files are in the model folder.
2. The models tend to come with a file with the definations in(sometimes .txt sometimes .def)
3. Copy these definitions
4. Paste them into the "duke3d.def" file. This by default is "duke3d.def.sample" I think, so you'll need to rename that if you havn't already.
The models should then work.
joker at
how do i rename the duke3d.def.sample file
and what do i rename it to
The Commander at
Right Click on "duke3d.def.sample" and click Rename then delete .sample out of the name so it should look like this. "duke3d.def" with out the quote marks.
Then your models should be working. If you have downloaded other models you will need to update your duke3d.def file. read the release notes on how to do this. Other than that the pig cop should be a model now.
joker at
yrted the but no luek
i have tryed that but there still no 3D models
Roma Loom at
how do i get the 3D modles to work in jfduke3d
How about to read the forum a bit.
This is the pack containing all latest textures/moels/maphacks/jfDuke itself, also this is an installer:
http://cubed.dk/nobody/dnstuff/dn3d_hrp.exe