I would like to begin with a big THANK YOU to Jonof for making this port!
I have thouroughly tested netplay both on LAN and WAN (2 players) and concluded that it's not really working. I have found that every time you first spot the other player and interact (or maybe this is a coincident) the game gets out of sync. And I have tested this many times on different maps. So, there are some work to be done in that department and I hope Jonof is digging in to it right now because I would really want to see this working :D
Isn't there initially a way to make the app automatically resync the game when desync occurs without restarting the whole thing?
addfaz at
This can be an issue with Autoaim.
Make sure all players are using the same Autoaim value. ie Make sure all players have it on.
Was this "packet 10" fixed in your new release JonoF?