Hello,
I'm on the operating system GNU/Linux Debian(http://www.debian.org).
My config:
-Graphic card: NVIDIA GeForce III ti 200
-Sound card: Sound Blaster Live! 1024
I have the original CD for Duke Nukem 3D atomic edition(http://www.3drealms.com).
I have downloaded the "build" and the "jfduke" source on this web site(http://jonof.edgenetwork.org/).
I unzip, I compil, ...
I've copied the "duke3d.grp" file from the CD into the game directory.
And now, when I run it:
./duke3d
Duke Nukem 3D v1.999
Copyright (c) 1996 3D Realms Entertainment
Compiling: 'GAME.CON'.
Including: 'DEFS.CON'.
Including: 'USER.CON'.
Looks like Atomic Edition CON files.
Code Size:64824 bytes(1795 labels).
Initialising SDL system interface (compiled with SDL version 1.2.8, DLL version 1.2.8)
Loading libGL.so
Failed loading OpenGL driver. GL modes will be unavailable.
Using "x11" video driver
Detecting video modes:
- 1280x1024 32-bit fullscreen
- 1280x960 32-bit fullscreen
- 1152x864 32-bit fullscreen
- 1024x768 32-bit fullscreen
- 832x624 32-bit fullscreen
- 800x600 32-bit fullscreen
- 640x480 32-bit fullscreen
- 640x512 32-bit fullscreen
- 576x432 32-bit fullscreen
- 512x384 32-bit fullscreen
- 416x312 32-bit fullscreen
- 400x300 32-bit fullscreen
- 320x240 32-bit fullscreen
- 1152x864 8-bit windowed
- 1024x768 8-bit windowed
- 800x600 8-bit windowed
- 640x480 8-bit windowed
- 640x400 8-bit windowed
- 512x384 8-bit windowed
- 480x360 8-bit windowed
- 400x300 8-bit windowed
- 320x240 8-bit windowed
- 320x200 8-bit windowed
- 1152x864 32-bit windowed
- 1024x768 32-bit windowed
- 800x600 32-bit windowed
- 640x480 32-bit windowed
- 640x400 32-bit windowed
- 512x384 32-bit windowed
- 480x360 32-bit windowed
- 400x300 32-bit windowed
- 320x240 32-bit windowed
- 320x200 32-bit windowed
0 joystick(s) found
Initialising mouse
CONTROL_Startup: Mouse Present
Initialising timer
Loading art header.
initcache(): Initialised with 33554416 bytes
RTS Manager Started.
RTS file DUKE.RTS was not found
Loading palette/lookups.
Setting video mode 320x240 (8-bpp windowed)
Checking music inits.
Checking sound inits.
And the game start in a 320x240 8-bpp window.
I have no sound, no music and I can t choose the fullscreen.
I can see the error:
Loading libGL.so
Failed loading OpenGL driver. GL modes will be unavailable.
But when I search this file, I have it:
locate libGL.so
/usr/lib/libGL.so
/usr/lib/libGL.so.1
/usr/lib/libGL.so.1.0.7174
/usr/lib/nvidia/libGL.so.1.2.xlibmesa
/usr/lib/nvidia/libGL.so.1.xlibmesa
/usr/X11R6/lib/libGL.so
/usr/X11R6/lib/nvidia/libGL.so.1.2.xlibmesa
/usr/X11R6/lib/nvidia/libGL.so.1.xlibmesa
I don't understand but I've see that for my NVIDIA GLX graphic driver:
vi /usr/share/doc/nvidia-glx/README.gz
...
Q: There are problems running Heretic II.
A: Heretic II also installs, by default, a symlink called libGL.so in
the application directory. You can remove or rename this symlink, since
the system will then find the default libGL.so (which our
drivers install in /usr/lib). From within Heretic II you
can then set your render mode to OpenGL in the video menu.
There is also a patch available to Heretic II from lokigames at:
http://www.lokigames.com/products/heretic2/updates.php3
I don't know if it can help you...
For the sound, I've installed timidity++ and I can read midi files.
But on duke nukem 3d all the sound options are "blue"(unavailable).
Thx for help :wink: