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Author Topic: Voxelstein 3D (continued)  (Read 4308 times)
LordBringSomeLag
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« on: September 25, 2009, 02:57:45 AM »

You are the greatest developers ever.  Shocked

Larrabee is not programmable and is therefore useless.

From what I've heard it's the complete opposite. It has been used both as a GPU and a PPU, and it's said to suit very well "for general purpose GPU (GPGPU) or stream processing tasks.[1] For example, Larrabee might perform ray tracing or physics processing,[5] in real time for games or offline for scientific research as a component of a supercomputer.[6]

...

Larrabee will differ from other discrete GPUs currently on the market such as the GeForce 200 Series and the Radeon 4000 series in three major ways:

    * Larrabee will use the x86 instruction set with Larrabee-specific extensions.[10]
    * Larrabee will feature cache coherency across all its cores.[10]
    * Larrabee will include very little specialized graphics hardware, instead performing tasks like z-buffering, clipping, and blending in software, using a tile-based rendering approach.[10]" [Wikipedia]

E: Well crap. I knew it was hyped but not that much. Pretty stunned here.
« Last Edit: September 25, 2009, 04:07:51 AM by LordBringSomeLag » Logged
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« Reply #1 on: September 25, 2009, 03:58:36 AM »

From what I've heard it's the complete opposite.
What you heard was hype, I'm afraid. Intel/AMD/nvidia = money-milking motherfuckers.

I was like "zomg this is awesome!" too when I first read about Lardbeef, but then I asked hansk the holy programmer and he said it was fail. Epic fail Sad



Console will be spammed with ballistics information (JFKR) and bullets will be lodged:

Shot #1:
Hit killable kid in the face and killed it! Entered skull. Entered brain and became lodged.
Shot #2:
Hit scenery and ricocheted. Hit concentration camp worker in left eye and killed him! Exited left eye. Entered skull. Entered brain. Exited brain. Entered skull and became lodged.
L_L
« Last Edit: September 26, 2009, 07:05:02 AM by ConsistentCallsign » Logged

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¡Viva Voxel! D:
Beef
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« Reply #2 on: September 26, 2009, 06:57:21 AM »

Voxelstein Reloaded?
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ConsistentCallsign
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« Reply #3 on: September 26, 2009, 07:09:01 AM »

Voxelstein Reloaded?
or alternately: Hitler Reloaded Tongue

JFKR is one of the greatest FPS games ever created, it pioneered the murder simulator genre! Shocked Tongue It's teh most advanced ballistics murder simulator ever developed! Shocked
The bullets in JFKR are so real.. Almost too real! Shocked Tongue It actually feels like you are murdering people LOL! Shocked
Quote from: William "BJ" Blazkowicz
YEAH!!11
« Last Edit: September 26, 2009, 07:22:33 AM by ConsistentCallsign » Logged

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« Reply #4 on: September 26, 2009, 07:53:48 AM »

While it would be awesome with projectile bullet physics, won't the framerate for the 50 bullet/sec machinegun be pretty raped if every shot has its own bullet simulation?
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« Reply #5 on: September 26, 2009, 07:09:31 PM »

While it would be awesome with projectile bullet physics, won't the framerate for the 50 bullet/sec machinegun be pretty raped if every shot has its own bullet simulation?

Bullets are easy to parallelize. But yes, there should be a way to disable/enable real-time bullet simulation (at least for the chaingun).



Spion!§ :@











Kinder, Küche, Kirche!
Heil Hitler! Tongue

Bitches don't know shit! Cool Tongue
« Last Edit: October 04, 2009, 12:08:34 PM by ConsistentCallsign » Logged

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« Reply #6 on: September 28, 2009, 11:05:29 PM »

I hope eyes and such won't be separate objects like in the first version, unless the physics improve a lot. It looked so weird when the guards went ragdoll and the eyeballs moved around, loosely attached to the skull Tongue
Druglords? Lol
« Last Edit: October 02, 2009, 12:09:59 AM by Beef » Logged
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« Reply #7 on: October 05, 2009, 05:42:55 AM »

Druglords? Lol
Nope. It's the Resistance Movement, representing for them resistants all across the world! Cool
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« Reply #8 on: October 05, 2009, 06:01:47 AM »

Ah, cause that black suit guy had a weed sign Tongue
Those screenshots look really nice, if a bit grimey... Maybe the bricks should be a tad bit less muddy, and the table a little more wooden, but so that it still looks a bit dirty and rotten. Also, most of the tools kind of blend in with the background
Come to think of blood... What are the chances of realistic fluid blood physics? Smiley))
« Last Edit: October 05, 2009, 06:32:16 AM by Beef » Logged
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« Reply #9 on: October 05, 2009, 10:53:56 PM »

Maybe the bricks should be a tad bit less muddy


Now it looks too green Sad Green is pleasing to the eye and natural/harmonic/peaceful etc.. I don't want it to be beautiful, I want to make an old and gritty, moist basement cellar! Angry Sad

Quote
What are the chances of realistic fluid blood physics? Smiley))
There will be fast verlet fluid physics in this game because fluid physics is awesome and because there will be a lot of lava in this game (at the bottom of the worlds, under the dirt and thin layer of rock) L_L
http://www.youtube.com/watch?v=9os-kTkFXHs
http://www.youtube.com/watch?v=4dDJkh6BQK0
it should be practical to make blood particles behave as viscous fluids. Liek you shoot a guy, and a pool of blood is generated and everything the pool of blood touches will be painted red! Shocked There needs to be a slurp mode, so that the player can slurp up teh blood when he has less than 10% health Tongue


walls are still too green Sad maybe I can compensate by adding more brown roots n stuff :3 I should also lower the ceiling one brick and scale the food a little bigger.
« Last Edit: October 06, 2009, 01:32:39 PM by ConsistentCallsign » Logged

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« Reply #10 on: October 06, 2009, 02:18:12 AM »

If you're able to drink blood in that mode you should be able to bite and suck the blood out of npc's as well :) Slurp modeVampire mode

Lava sounds super awesome, I'm thinking of underground complexes with seas of lava to shoot nazis into :)))))
« Last Edit: October 06, 2009, 03:47:31 AM by Beef » Logged
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« Reply #11 on: October 07, 2009, 01:04:30 AM »

Vampire mode
Vampire mode would be extremely gay and emo, so that's out of the question Tongue
 

Basement brick texture looks less green/yellow and more realistic now :3
←faek
←reall





Good news, everybody: the people diagnosed with WinDown's syndrome will be granted a mercy death.



 Cool
« Last Edit: October 10, 2009, 09:15:12 AM by ConsistentCallsign » Logged

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« Reply #12 on: October 07, 2009, 03:26:51 AM »

 Lips sealed I guess... I just felt nostalgic about that Bloodrayne game Smiley
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« Reply #13 on: October 10, 2009, 02:55:51 AM »

Good news, everybody: the people diagnosed with WinDown's syndrome will be granted a mercy death
That is so un-cool Undecided apegomp, you are a king of controversy
(I agree about Windows Wink)
This thread is one big tease, it's so frequently updated with new, raytraced pixellated glory Sad Probably won't be released until 2011 or something, I should probably stop looking at it until its release Tongue But I can't stop myself
Omg reflective helmet
« Last Edit: October 11, 2009, 09:14:13 PM by Beef » Logged
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« Reply #14 on: October 12, 2009, 05:42:13 AM »

I don't think we'll use the interrogation room scene escape thing idea.. Picking handcuffs with paperclip is kinda cliché, you know Tongue and the room is too cozy and warm etc.. but the worst part is that the interrogation escape will be a cut scene animation and then the player will not really escape himself and truly appreciate freedom.


When player selects "New Game", a small cut scene will be played (BJ taking knife out of hidden compartment in his boot) and the game starts! Cheesy
« Last Edit: October 12, 2009, 06:54:59 AM by ConsistentCallsign » Logged

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