Ken: have you thought about trying port Ken's Labyrinth to XNA so it could be played on xbox360, zune, silverlight(web browser) etc? Could be interesting.
Awesoken at
Re: Ken's Labyrinth
No. I released the code so I wouldn't have to do such things myself.
Redeemer at
Ken's Labyrinth has been ported to SDL, which means it works fine already on Windows, Linux, and Mac. If you want to have the experience of playing it on an Xbox, just plug one of your controllers into the PC and setup the game to use a gamepad.
Besides, I can't really see anybody at Microsoft putting in time to setup Ken's Labyrinth on XBLA.