hello ken,i would make a suggestion for poly2vox,could be added Hierarhy structure in it? thanks
Edited by cualquiercosa327 at
Awesoken at
Re: poly2vox
You will need to explain what you mean by an "Hierarhy structure".
Dany at
No. And don't ask us why. >:(
cualquiercosa327 at
an example
List made more Hard and in list you can't select Group Objects. Xom Have Hierarhy structure.
For example of Hierarhy: Quote: Object1 Object2 -+-Object1 ----+--Object1
Work with 3DExploring, 3DSMax (Can select any Object for Work). Not work with Poly2Vox. Here have only 2 Objects in Memory, Transform Info and 2 links to Object1.
Cubos map in 3ds file will only 700kb.
For example of List: Quote: Object1 Object2 Object11 Object12
Work with Poly2Vox. But can't Select Object (For example Donkey on Map).
Here have 4 object in Memory and have not Transform Info.
Cubos map in List should be 12.3Mb!!!
Dany at
Re: an example
cualquiercosa327 said at
List made more Hard and in list you can't select Group Objects. Xom Have Hierarhy structure.
For example of Hierarhy: Quote: Object1 Object2 -+-Object1 ----+--Object1
Work with 3DExploring, 3DSMax (Can select any Object for Work). Not work with Poly2Vox. Here have only 2 Objects in Memory, Transform Info and 2 links to Object1.
Cubos map in 3ds file will only 700kb.
For example of List: Quote: Object1 Object2 Object11 Object12
Work with Poly2Vox. But can't Select Object (For example Donkey on Map).
Here have 4 object in Memory and have not Transform Info.
Cubos map in List should be 12.3Mb!!!
I know what are you talking about, but this is not OUR work( I mean all the participants of this forum) to make your ideas to work.
cualquiercosa327 at
Re: poly2vox
hello. Excuse me Dany,but i have not asked someone do it,only ask if it would be easy (for trying it I ).He is the creator and he knows well how his code works,and if he feel it is dificult,i would not tried do it.only this. It was only a question,not a peticion.