Ken, is there a way I can import images into the Klab kit or export them into a format such as bmp or gif? I'd be nice if I could either import or export.
- Guest
Awesoken at
First of all, I assume the kit is installed correctly (unzip game & kit to same dir; run kzp2dat for all 6 cases, etc..).
To import, run EDITDATA.EXE, press 'Enter' to enter 'edit walls' mode, then press 'U' to import a 64x64 section of a BMP file. Then use the mouse/arrows and Enter to select the section you want. The BMP file must be 320x200, 8-bit color, uncompressed, and have the correct palette. No exceptions!
Unfortunately, the kit provides no utility for exporting tiles. I have 2 suggestions:
1. The WALLS.DAT format is really quite simple - it's just uncompressed 64x64 texture data.
2. If you're not a programmer, run EDITDATA inside DosBox and take screen captures. (In EDITDATA, the pixels are duplicated exactly 3 times.)